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Double Bladed Swords

#1 User is offline   Canderis 

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Posted 17 November 2009 - 01:17 AM

I was wondering if anyone could make a double bladed sword (ex-Posted Image)



I can do the 3d model but I got no idea how to put it into the game.

I think taking each type of weapons should have a double version.

Thanks in advance.
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#2 User is offline   Peppez 

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Posted 17 November 2009 - 03:00 AM

View PostCanderis, on Nov 17 2009, 02:17 AM, said:

I was wondering if anyone could make a double bladed sword (ex-Posted Image)



I can do the 3d model but I got no idea how to put it into the game.

I think taking each type of weapons should have a double version.

Thanks in advance.


I think I might be able to do something like this, I'll try it and see what I come up with.
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#3 User is offline   Slawter500 

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Posted 17 November 2009 - 07:24 AM

Wouldn't you need a whole new animation for it? And can the player hold it in the right place?

EDIT: The whole new animation was for the fact the player might not be able to swing both ends of the sword.
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#4 User is offline   Vagrant0 

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Posted 17 November 2009 - 08:55 AM

Double bladed swords like that are mostly just for show and purchased by people who don't have the slightest idea how a real weapon might be used. Or atleast that particular design scheme with a handle in the middle and both blades facing the same direction. A real double bladed sword would look more like a staff, have the blades facing opposite directions, and NOT have a sheath!! The blades would also not be razor sharp since the weapon itself doesn't need to be exceptionally sharp to do its job since the style of use relies on momentum and efficiency of movement, not the sort of jerky style that the weapon posted would require. It's not your fault that the weapon design is so horribly flawed and impractical for any usage, I just have a tendency to shake my head at the things which are created under the guise of being indicative of a real weapon. Something like that is only good for show or landing you in the hospital with a bag of severed body parts chilling in ice on your lap.


Anyway, about the idea, yep, unless you were happy with how the 2 hand weapon animations looked, you would need to make new animations. The bladestaff weapons used in Neverwinter Night games should give you some idea what it looks like. It also appears that there are already some weapons that fit.
http://planeteldersc...w...il&id=13418
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#5 User is offline   sinisterassasin 

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Posted 17 November 2009 - 11:17 AM

errrm with a good animator this is possible but that would mean alot of animating

1.how you hold the sword
2. how you swing it (without it going through your own body)
3.how you power attack (left,right,forward,back)
4.how you sheathe it

so alot of work to be done but on the upside after its done then every modder can make there own 2 bladed swords (also a dual light sabre like darth maul)
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#6 User is offline   Canderis 

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Posted 17 November 2009 - 12:28 PM

If to save work I can ignore the animations. I mod another game and animations are the hardest thing to do in. So i wasn't really expecting the animations to be right.
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#7 User is online   kieranfoy 

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Posted 17 November 2009 - 12:44 PM

http://www.tesnexus....ile.php?id=8288

Double bladed.
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#8 User is offline   calliton 

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Posted 17 November 2009 - 01:17 PM

View PostVagrant0, on Nov 17 2009, 09:55 AM, said:

Double bladed swords like that are mostly just for show and purchased by people who don't have the slightest idea how a real weapon might be used. Or atleast that particular design scheme with a handle in the middle and both blades facing the same direction. A real double bladed sword would look more like a staff, have the blades facing opposite directions, and NOT have a sheath!! The blades would also not be razor sharp since the weapon itself doesn't need to be exceptionally sharp to do its job since the style of use relies on momentum and efficiency of movement, not the sort of jerky style that the weapon posted would require. It's not your fault that the weapon design is so horribly flawed and impractical for any usage, I just have a tendency to shake my head at the things which are created under the guise of being indicative of a real weapon. Something like that is only good for show or landing you in the hospital with a bag of severed body parts chilling in ice on your lap.

it depends on the warrior, vagrant. Its hard to think a chain could be used the way the shaolin monks do, yet they do. And one sided blades would work better because you could place your hands in different spots. anyways, I dont wanna get into a fight here
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#9 User is offline   strikerdes 

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Posted 17 November 2009 - 05:31 PM

this has been all done before, if not more?
in the romuska fantasy mod

well anyway you find loads of weapons in the house and theres a double bladed blue sword that when you put it away it goes on your back, so why cant you just do that?

and as for making a new stance for the sword pfftttt. just get DMC style animation (http://tesnexus.com/downloads/file.php?id=16459) and heres a picture of the blue double sword- http://tesnexus.com/...-1236070002.jpg (one with the blue glow) it looks dual there, but when you pull it out it turns double bladed.
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