The Nexus Forums: VATs In Oblivion - The Nexus Forums

Jump to content

  • (2 Pages)
  • +
  • 1
  • 2
  • You cannot start a new topic
  • You cannot reply to this topic

VATs In Oblivion More than likely been suggested before but i dont think it was made

#1 User is offline   sinisterassasin 

  • Fan
  • PipPipPip
  • Group: Banned
  • Posts: 364
  • Joined: 15-October 09

Post icon  Posted 14 November 2009 - 06:59 PM

I was just looking at some videos of betheseda creations when i came across a fallout 3 video.
as i have already played and completed fall out 3 on the 360 i just wanted to have a look. when i saw (VATS) being used i got a picture into my head of you been able to do that in oblivion critical strikes chop body parts off and what not

So what do you think?
0

#2 User is offline   kieranfoy 

  • The Listener
  • PipPipPipPip
  • Group: Members
  • Posts: 1,669
  • Joined: 31-May 09

Posted 14 November 2009 - 07:06 PM

Well, telling us what a VAT is would be an excellant start, as I assume you don't mean those big round things you put liquid into (and occasionally drop the Joker into).
0

#3 User is offline   kazaazak 

  • Fan
  • PipPipPip
  • Group: Members
  • Posts: 410
  • Joined: 20-September 09

Posted 14 November 2009 - 07:10 PM

lol kieranfoy it was a thing where it freezes time and you pick the part of the body you hit and it caulculates the percentage that you will hit that part depending on ur skill with the type of weapon
0

#4 User is offline   calliton 

  • Feel the lag...
  • PipPipPipPip
  • Group: Members
  • Posts: 1,779
  • Joined: 07-February 09

Posted 14 November 2009 - 07:14 PM

sinister, i too would want this... but its impossible
you would have to redo thre entire game engine, which it hink is illegal
0

#5 User is offline   kieranfoy 

  • The Listener
  • PipPipPipPip
  • Group: Members
  • Posts: 1,669
  • Joined: 31-May 09

Posted 14 November 2009 - 07:16 PM

View Postcalliton, on Nov 14 2009, 07:14 PM, said:

sinister, i too would want this... but its impossible
you would have to redo thre entire game engine, which it hink is illegal

Actually, the freezing time thing has been done before, in Knights of the Nine.
0

#6 User is offline   alex2avs 

  • Preternatural
  • PipPipPipPip
  • Group: Members
  • Posts: 1,348
  • Joined: 20-July 08

Posted 14 November 2009 - 07:35 PM

actually you could simply froze the ai of the target... of course i'm quite sure that you won't be able to use it the same way you use VATS in FO3
0

#7 User is online   Pronam 

  • Member
  • Icon
  • Group: Premium Member
  • Posts: 2,863
  • Joined: 10-November 04

Posted 14 November 2009 - 07:47 PM

No, the same reason why shooting an arrow in the head is the same as in the toe. Oblivion doesn't know the difference and therefore it will make no difference.

Quote

Actually, the freezing time thing has been done before, in Knights of the Nine.

That's just an effect...but what alex said might be possible indeed. You'd have to fake things though..but again. It's practically hasn't any use to target body parts. You can fake things but you can't cripple anything. Chopping of body parts will probably let slawter refer you to deadly reflexes or something...but that is with heads.. that leaves you with 5 other parts that aren't done yet. All said, this would work entirely differently and would require dozens of animations, for the body parts, but also for EVERY attack possible in the game to be able to target at all specific body parts as well..
That's a LOT.
0

#8 User is offline   alex2avs 

  • Preternatural
  • PipPipPipPip
  • Group: Members
  • Posts: 1,348
  • Joined: 20-July 08

Posted 14 November 2009 - 07:51 PM

didn't UV(unnecessary Violence) or a location damage mod(there was one , i'm pretty sure) added that too ?
0

#9 User is offline   sinisterassasin 

  • Fan
  • PipPipPip
  • Group: Banned
  • Posts: 364
  • Joined: 15-October 09

Posted 14 November 2009 - 09:18 PM

well im not sure but cheers peeps :)
0

#10 User is offline   Slawter500 

  • Resident nutcase on the Request forums
  • PipPipPipPip
  • Group: Members
  • Posts: 2,181
  • Joined: 22-April 09

Posted 14 November 2009 - 09:44 PM

Actually I think deadly reflex has chopping at the waist also.

How would you make this work for oblivion, in fallout you've got guns, in oblivion how are you going to redirect your axe?.

Anyway, perhaps a spell could be cast, it hits an area on opponents body, oblivion somehow defines where the enemy was hit by the spell, next attack hits part hit by spell.

Possible through scripting Pronam?
0

  • (2 Pages)
  • +
  • 1
  • 2
  • You cannot start a new topic
  • You cannot reply to this topic

1 User(s) are reading this topic
0 members, 1 guests, 0 anonymous users


Skin by Skinbox
Quality & cheap IPB skins, premade vBulletin styles, cheap Web templates and more! - Skinbox