I just need a nice template for a summoning spell. It shall summon one creature/npc and then once it dies, it will fade away. Just like the official summoning spells, simple eh?
I don\'t need any URLs to scripting tutorials or anything like that, just a neat template. It would help alot.
Page 1 of 1
I could use a really simple script template. It\'s really basic and should take seconds for someone who kn
#2
Posted 12 November 2009 - 08:42 AM
Use this :
ref Creature
set Creature to Ref.PlaceAtMe, 1, x, y
or this :
CreatureRef.MoveTo Player x, y, z
I don't know how to make a fade though.
If you're using a variable ref and PlaceAtMe, you'd better use MoveTo on the creature at the end and send it to a trash Cell, to avoid bloat.
ref Creature
set Creature to Ref.PlaceAtMe, 1, x, y
or this :
CreatureRef.MoveTo Player x, y, z
I don't know how to make a fade though.
If you're using a variable ref and PlaceAtMe, you'd better use MoveTo on the creature at the end and send it to a trash Cell, to avoid bloat.
#3
Posted 12 November 2009 - 08:44 AM
Quote
Use this :
ref Creature
set Creature to Ref.PlaceAtMe, 1, x, y
or this :
CreatureRef.MoveTo Player x, y, z
I don\\\\\\\'t know how to make a fade though.
If you\\\\\\\'re using a variable ref and PlaceAtMe, you\\\\\\\'d better use MoveTo on the creature at the end and send it to a trash Cell, to avoid bloat.
ref Creature
set Creature to Ref.PlaceAtMe, 1, x, y
or this :
CreatureRef.MoveTo Player x, y, z
I don\\\\\\\'t know how to make a fade though.
If you\\\\\\\'re using a variable ref and PlaceAtMe, you\\\\\\\'d better use MoveTo on the creature at the end and send it to a trash Cell, to avoid bloat.
That helps alot, thanks.
Page 1 of 1



MultiQuote