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mod item codes some work, some dont

#1 User is offline   optimuscomposite 

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Posted 11 November 2009 - 11:59 PM

Ok, I have 2 mods (obviously not mine, but I have them to use) that involve items. The 1st is 20th century weapons, and the 2nd is tactical combat armor. I went to the GECK to figure out the codes (by highlighting the item and moving the mouse over it.) and i got them and wrote them down. When i used the 20th century weapons code (m249 saw, that you could only find on high level raiders) i was able to get 100 of them, but when i tried using the tactical combat armor (can only buy it once) it didn't work. Is there any way to fix this via geck? There is also alot more item mods that won't work with the code (specifically the ones that you can only get once.)
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#2 User is online   Branimirzg 

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Posted 12 November 2009 - 02:28 AM

View Postoptimuscomposite, on Nov 12 2009, 12:59 AM, said:

Ok, I have 2 mods (obviously not mine, but I have them to use) that involve items. The 1st is 20th century weapons, and the 2nd is tactical combat armor. I went to the GECK to figure out the codes (by highlighting the item and moving the mouse over it.) and i got them and wrote them down. When i used the 20th century weapons code (m249 saw, that you could only find on high level raiders) i was able to get 100 of them, but when i tried using the tactical combat armor (can only buy it once) it didn't work. Is there any way to fix this via geck? There is also alot more item mods that won't work with the code (specifically the ones that you can only get once.)


You have to change first two digits with "mod index" from fallout mod manager(next to mods name in load order)
Its based on load order.

In load order

fallout esm-00
first mod-01
second mod-02
Third mod -03
............

Example-mod that is on 5th place from fallout esm with code 01555555 would be 0555555
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