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Cakester's Multiplayer Fallout 3 Project

#1 User is offline   Cakester 

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Posted 06 November 2009 - 10:55 AM

For most of the information, check here: http://www.bethsoft....h...t=0&start=0

New video: http://www.youtube.c...h?v=tmpWqubKk_0
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#2 User is offline   jackpack 

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Posted 06 November 2009 - 12:34 PM

sign me up cakeman :D
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#3 User is offline   gsmanners 

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Posted 06 November 2009 - 06:19 PM

So, how is it going to work? Do we need to set up a server, or does each player have their own mini-server?
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#4 User is offline   Cakester 

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Posted 06 November 2009 - 06:24 PM

View Postgsmanners, on Nov 6 2009, 07:19 PM, said:

So, how is it going to work? Do we need to set up a server, or does each player have their own mini-server?


The server is just one and it was made from scratch by me. But, to be fair I used the boost library for the server's network stuff. But for the client I didn't use ASIO at all.

As long as the server ip in the text file matches the one that the server application is hosted on, you should be able to join.
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#5 User is offline   SpeedyB64 

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Posted 06 November 2009 - 09:26 PM

This is looking very promising (Anybody reading this thread be sure to go to the one on the Bethesda forums!).
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#6 User is offline   Cakester 

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Posted 08 November 2009 - 04:15 AM

View PostSpeedyB64, on Nov 6 2009, 10:26 PM, said:

This is looking very promising (Anybody reading this thread be sure to go to the one on the Bethesda forums!).


I have good news! It works!

Other players now show up in game.


But! I have no way of testing if we can see each other move. Because Fallout 3's screen goes black when i switch to a different user account, which is a problem with the original game.

So it looks like I will need now an actual person other than myself to test with. ;)
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#7 User is offline   Cakester 

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Posted 08 November 2009 - 11:46 AM

Video up.
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#8 User is offline   gsmanners 

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Posted 08 November 2009 - 05:42 PM

I take it you aren't testing on a LAN setup with three actual computers?
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#9 User is offline   Cakester 

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Posted 08 November 2009 - 07:30 PM

View Postgsmanners, on Nov 8 2009, 06:42 PM, said:

I take it you aren't testing on a LAN setup with three actual computers?


Back when I did Afollut, I did test on a network, but fallout 3 is such a mammoth of a game, I doubt my parents are up for installing all of it just so they can test for me.
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#10 User is offline   nick365 

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Posted 09 November 2009 - 05:00 AM

This is amazing! I would love to help you test if that's okay. Do you plan on making this an open source community project later on or a closed source group project?


Keep up the great work!
:thanks:
-Nick
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