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GECK crashes when operating with a package

#1 User is offline   opravdu 

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Posted 04 November 2009 - 05:20 PM

If i add a package to an npc, and then later want to remove it from the npc's package list GECK simply crashes as i right click. So my question is simple: Can this be fixed, has it been experienced before and/or is there another way to remove packages from the npc?
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#2 User is offline   BadPenney 

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Posted 05 November 2009 - 02:31 PM

Working with AI Packages in the GECK can be dicey. I always save often if I'm working with packages or idles.

I haven't experienced a lot of trouble when removing packages from an NPC's list. If you have created a unique AI Package for an NPC and trying to remove it from the NPCs list of packages causes the GECK to crash, then you could try deleting the AI Package from the list of Packages in the Object window. If you are able to delete it from the list, then I would recommend saving the .esp and restarting the GECK. Then check to see if the Package is gone from the NPC's list of things to do.

You might find it helpful to diagnose your mod with FO3Edit as well.
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