After playing Fallout 3 aka easiest game of all time
#1
Posted 29 October 2009 - 10:43 AM
But needless to say I love the game and play it all the time.
I saw Fallout: Tactics at the store and decieded to get it.
Started playing and I gotta say, after seeing all the stuff in Fallout 2, Fallout: Tactics, I gotta ask, what happened to all the choice of weaponry in Fallout 3? What happened to all the different chems and first aid kits? What happened to all the perks and traits???
Anyone else play Fallout 3 and totally agree?
Also, Im getting my butt kicked in Fallout: Tactics haha. Had to kick it down to "easy" difficulty on account of I kep getting exploded haha
#2
Posted 29 October 2009 - 11:59 AM
It's just like from Morrowind to Oblivion don't you think? Seems like the devs were a wee bit lazy
I'm not a big fan of games set in post apocalyptic settings, it's not a genre I've ever liked, they depress me. I like "medieval" settings
#3
Posted 29 October 2009 - 07:49 PM
I never Played Fallout 2 or Fallout: Tactics until way after I bought Fallout 3 last december.
Just like with Oblivion from Morrowind, I really feel like that game was "dumbed down" or over simplified.
Lol In Fallout: Tactics im running around with a .50 Cal Browning and a Pancor Jackhammer lol. Fallout 3 doesnt have anything like that.
Yes mods do fix that little problem, but why is it that we have to fix a game?
Idk maybe Imjust expecting too much lol
#4
Posted 29 October 2009 - 07:59 PM
#5
Posted 29 October 2009 - 08:10 PM
I do agree that Fallout 3 is not a difficult game to play after you get past level 5, but it's easy enough to find mods that will definitely increase the difficulty. I am pretty sure Bethesda counted on us players making modifications to that effect from the beginning and that's why they didn't make it any harder.
What could be better than Oblivion with guns? In my view, Nothing.
#6
Posted 30 October 2009 - 03:03 AM
theLeeHarvey, on Oct 29 2009, 04:10 PM, said:
I do agree that Fallout 3 is not a difficult game to play after you get past level 5, but it's easy enough to find mods that will definitely increase the difficulty. I am pretty sure Bethesda counted on us players making modifications to that effect from the beginning and that's why they didn't make it any harder.
What could be better than Oblivion with guns? In my view, Nothing.
Oblivion had its flaws too my friend. Level scaling was one was one of them. Along with the lack of lore basic artifacts from the Elder Scrolls universe. That bothered me to no end.
Please note Im in no way bashing Beth for being lazy in aspects of both Oblivion and Fallout 3, but just because they know there is a huge community of modders for these games doesnt mean they should cut corners.
Look at Oblivion from Morrowind
1. Painfully limited dialogue and non-essential NPC interaction.
2. Oblivion featured only Light and Heavy armor variants where as Morrowind featured 4 (Unarmored, Light, Medium, and Heavy)
3. Oblivions arsenal was meager at beast compared to Morrowinds arsenal. Example, no crossbows, no spears, no halberbs.
4. The skill tree from Morrowind to Oblivion was also gutted. Example: No Medium Armor skill, No axe skill, no enchant skill, no unarmored skill, no short blade skill.
5. Level scaling was also an major annoyance. Having to hack away at one enemy for like 5 minutes straight with a Daedric Artifact weapon is not fun at all.
Now while I do feel that Oblivion was horribly dumbed down (lets face it, its a game a child can master), I do fully agree that it is a great looking game. However, a shiney paint job does not invalidate shotty game design.
As for Fallout 3, same thing applies. Its a game that can be mastered by a child. Now keep in mind that I played Fallout 3 before I played Fallut 2 and Fallout: Tactics. Fallout 3 features a fraction of the content that Fallout: Tactics displayed. Yes Fallout 3 is a great looking game, and all the player animation and interation is serious step up from Oblivion, but its still lacking in my opinion.
I have to say, that without the modding community, I would have been done with both Oblivion and Fallout 3 long ago lol.
My only hope is that the next Elder Scrolls wont have to rely on the modding community to fix it.
#7
Posted 30 October 2009 - 06:16 AM
Harabec Weathers, on Oct 29 2009, 10:03 PM, said:
theLeeHarvey, on Oct 29 2009, 04:10 PM, said:
I do agree that Fallout 3 is not a difficult game to play after you get past level 5, but it's easy enough to find mods that will definitely increase the difficulty. I am pretty sure Bethesda counted on us players making modifications to that effect from the beginning and that's why they didn't make it any harder.
What could be better than Oblivion with guns? In my view, Nothing.
Oblivion had its flaws too my friend. Level scaling was one was one of them. Along with the lack of lore basic artifacts from the Elder Scrolls universe. That bothered me to no end.
Please note Im in no way bashing Beth for being lazy in aspects of both Oblivion and Fallout 3, but just because they know there is a huge community of modders for these games doesnt mean they should cut corners.
Look at Oblivion from Morrowind
1. Painfully limited dialogue and non-essential NPC interaction.
2. Oblivion featured only Light and Heavy armor variants where as Morrowind featured 4 (Unarmored, Light, Medium, and Heavy)
3. Oblivions arsenal was meager at beast compared to Morrowinds arsenal. Example, no crossbows, no spears, no halberbs.
4. The skill tree from Morrowind to Oblivion was also gutted. Example: No Medium Armor skill, No axe skill, no enchant skill, no unarmored skill, no short blade skill.
5. Level scaling was also an major annoyance. Having to hack away at one enemy for like 5 minutes straight with a Daedric Artifact weapon is not fun at all.
Now while I do feel that Oblivion was horribly dumbed down (lets face it, its a game a child can master), I do fully agree that it is a great looking game. However, a shiney paint job does not invalidate shotty game design.
As for Fallout 3, same thing applies. Its a game that can be mastered by a child. Now keep in mind that I played Fallout 3 before I played Fallut 2 and Fallout: Tactics. Fallout 3 features a fraction of the content that Fallout: Tactics displayed. Yes Fallout 3 is a great looking game, and all the player animation and interation is serious step up from Oblivion, but its still lacking in my opinion.
I have to say, that without the modding community, I would have been done with both Oblivion and Fallout 3 long ago lol.
My only hope is that the next Elder Scrolls wont have to rely on the modding community to fix it.
IMO, the trouble with OB & Fallout 3 is that all versions (PC as well) are aimed at Beth's idea of a console player. To me the over-sized hud in vanilla FO3 PC is evidence of this.
#8
Posted 30 October 2009 - 06:45 AM
then they want to appeal to as many people as possible, not necessarily players but also kids, casual moms and dads, retards, elephants and whoever else inhabits this planet thus the fewer skills, items, quests, dumbed down text and dialogues and so on
they also want to save money and thus spend less and less time on a product as to save man hours
furthermore do they want to make a quick buck with DLCs and thus dont put all the goodies into the main game as to make buyers buy even more which is particulary true for the console versions, for the pc at least we have mods which by far superceed the official DLCs, lets hope beth doesnt realize that, but hey we made mods even without the GECK
the result of all this are games which feature less and less content with every release
there was an interview with toddler howard were he summed it up quite nicely though from his point of view of making the games better this way... which just showed what an arrogant dingleberry he actually is, or at least clever businessman ala "after me may come hell i give a damn"
however one must admit that they really put a bit more love in the male without a father* son of fallout they call a game than they put into oblivion, most places are really made with at least a bit love, which on the other hand is not hard considering the tininess of the game
in morrowind i could run around the island for an hour realtime at least which i can do in oblivion and fallout in just 15minutes... lol even a command and conquer maps takes more time sometimes to cross with your troops
*thats actually a wrong translation or census, it should read "a child without married parents"
#9
Posted 30 October 2009 - 10:08 AM
Lol now that I think about it, Im glad I wont be around in the civilian world to see the next overblown and under delievered line of games to hit the market lol.
I will say, the outlook for PC gaming is grim at best imo.
#10
Posted 30 October 2009 - 10:27 AM
Ah, all I can hope for is that Diablo III isn't a WoW baby....I tried Torchlight last night and almost cried...Diablo-like clone...but it's like playing a stupid cartoon




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