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New Faction How do I create and use a new faction?

#1 User is offline   Bardwick 

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Post icon  Posted 30 December 2005 - 03:40 PM

I have created a nice little estate north of Pelagiad and would like to create a new faction for NPCs loyal to my character. Are there any tutorials or advice on using a new faction?
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#2 User is offline   azza_rulz 

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Posted 31 December 2005 - 01:47 PM

View PostBardwick, on Dec 30 2005, 02:40 PM, said:

I have created a nice little estate north of Pelagiad and would like to create a new faction for NPCs loyal to my character. Are there any tutorials or advice on using a new faction?

i would reccomend asking around waiting4oblivions forums ive found they are usefull for that kind of thing

This post has been edited by azaus: 31 December 2005 - 01:47 PM

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#3 User is offline   Vaanic~One 

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Posted 31 December 2005 - 02:16 PM

View Postazaus, on Dec 31 2005, 12:47 PM, said:

View PostBardwick, on Dec 30 2005, 02:40 PM, said:

I have created a nice little estate north of Pelagiad and would like to create a new faction for NPCs loyal to my character. Are there any tutorials or advice on using a new faction?

i would reccomend asking around waiting4oblivions forums ive found they are usefull for that kind of thing


*Ahem*

If he asked here, it only best to answer here.

Try Morrowind's scripting for Dummies: http://www.thelys.or...mmies_8_PDF.zip

It might explain such a thing in there, of not, then I can't help you I'm afraid, I've searched on google and have yet to find a tutorial for factions...
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#4 User is offline   Theta Orionis 

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Posted 31 December 2005 - 02:54 PM

To create a new faction, go to the 'character' menu in the TESCS and select the 'Faction' option, then enter the ID, name etc of your new faction in the relevant boxes. Setting rank requirements can get a bit repetitive, though.

You can also set modifiers which determine how well or ill-disposed members of your new faction are towards members of other factions.

Is the player going to be a member of the faction? In order to account for the faction's loyalty to the player, you could set the player's faction rank to the highest possible upon joining, and also set the player's faction reputation.
Alternatively you could create a second new faction which has the player as its only member, and set the disposition of the NPC faction towards the player faction to ensure extreme goodwill.

Hope this helps. :)

This post has been edited by Theta Orionis: 31 December 2005 - 02:55 PM

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#5 User is offline   azza_rulz 

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Posted 31 December 2005 - 03:00 PM

im really soory about that im tired noob eek
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#6 User is offline   Bardwick 

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Posted 02 January 2006 - 12:49 AM

Thanks. I'll give these things a try. BTW, this is going to be my PC's faction, but I didn't want to just assign the faction to the player npc; I thought it would be more fun if he had to work his way up. Hopefully, I won't have too many stupid questions to bother you with. And I'll do some searching in the archives...
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#7 User is offline   patrickvargo 

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Posted 12 January 2006 - 11:18 PM

that much is fairly easy, but is it possible to get your faction members to defend you?
i made a new faction with myself on top, and scripted several "gaurds" as companions, but they never attack people who attack me........
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#8 User is offline   Marbred 

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Posted 07 February 2006 - 09:02 AM

First time I made a new faction I found it pretty confusing.
A couple 'tips':
In the Ranks field you need to double-click to make a new rank, as if you were to rename it. Then just type in the ranks name.
The field below it, which mods NPCs disps, just need a simple right click to alter.

Hope that helps at all.
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