Pronam, on Oct 14 2009, 07:02 PM, said:
I've heard that you'd really have to know something exporting it or something could go wrong with polygons.
Thanks.
From what I've heard, you have to enable OBJ exporter and (based on prior linked tutorial) if the model used NURBS, then the NURBS would need to be converted to polygons (preferably quads) before export.
The OBJ export screen should prompt if the UV Maps should be preserved too...or it may assume that they should be preserved. Either way, the UVs would definitely need to be exported with the model.
From what I've seen, this is how you enable the OBJ Export in Maya 7:
window>setting/prefs>plugin manager>click on load beside objExport.mll
To convert a NURBS surface to polygon, you select the NURBS surface and then on the menu, select Modify, Convert, NURBS to polygons
LHammonds