Name: Thief companion Constance Official thread
#1 Guest_Plugin Manager_*
Posted 20 December 2005 - 12:07 PM
with Potion Handler by DinkumThinkum and bows by Zyndaar
Screenshots and further information: http://lovkullen.net...a/Constance.htm
Requires: Tribunal
She's unpredictable. She's unreliable. She's greedy. She's trouble.
As a companion, she is probably worth her weight in... scrap metal. On the other hand, she might be an amusing company. At least if you can stand a companion that love to chat your ears off, to drink your booze and to pick the pockets of your friends.
Constance, the woodelf thief, will be happy to follow you on your Morrowind adventures. And once she knows you better, she will let you play an important role in HER Morrowind adventures, too.
Please note! You don't have to play as a thief in order to enjoy Constance's company. It's entirely up to you how she will behave (OK... that was only partially true... As said above, she is definitely unpredictable and troublesome...)
You will find Constance outside Gnisis, to the north-west if you follow the road.
Anyway... hope you will enjoy her! We surely enjoyed working on her!
- Emma and Grumpy
Some of the features:
- Timed chats: every now and then, Constance will have new topics she wants to discuss with you. As time passes by, you will learn more about her background, her life in Morrowind, and some interesting skills she has that might be useful for both of you.
- Thief skills: right from start, Constance can help you to charm other npcs, and to pick their pockets. She can also help you to track down hostile animals, enchanted items and keys. Later on, her chats will reveil other skills as well.
- Extensive dialog. 248 pages of dialog, including chats, special greetings, storyline.
- Interaction with other npcs. Other npcs will be aware on Constance's presence and comment on her. She will also interact with other companions by Emma (Laura Craft, Lokken companions, Witchgirl companions, some Lost Heir companions, child companions).
- Class and race-based level system. Constance will always be at the same level as the player, but her skills and attributes are based on those for a female woodelf thief character.
- Enhanced movement script. Constance's movement script is an enhanced version of Grumpy's companion project ver 3.1.
- Several fighting options, including melee, marksman, mimic, stay out of fight. If she is ordered to use marksman, she will automatically switch to melee if engaged in close combat.
- Numerous traveling options,including recall to any exterior area, divine and almsivi intervention and several meeting-points.
- Telepathy amulet (based on the telepathy ring made by The Other Felix for Laura Craft Romance) which makes it possible for you to get in touch with her during battle and when you are separated.
- Potion sorter by DINKUMTHINKUM; whereas companion normally drinks all healing potions available during a battle (thanks to a Bethesda-bug), Constance will only drink one potion at the time, thanks to Dinkum Thinkum's potion handler. Limitation: this is only valid for MW-original potions; if you give her home-made potions, she will consume them at the same rate as other companions.
- VE-compatibility and compatibility with MadMax' Galleon, thanks to script fixes by PETER.
- Two beautiful bows by ZYNDAAR - one for Constance and one for you - are included in this mod. You'll have to play a while to get them, though, as they are part of Constance's own story.
NEW IN VER 1.1:
-Compatibility with CdCooley's MWSE IT-mod
- levelscript is now compatible with VE, so that Constance will benefit from the VE-attributes when embraced.
NEW IN VER 1.2:
- fixed glitch in the potion check system and a glitch in one of the later chats, removed an unused script
- corrected typos and grammar errors
- added lots of new dialog - mostly greetings
- Thieves Guild Members and Morrowind Children will now have their own responses in topic "a companion - Constance"
- Some extra interaction also with companions from Qarl's "The Underground", and further interaction with Emma's other companion npcs.
#3
Posted 02 August 2009 - 04:20 AM
Constance is a very good companion mod. I like her personality and how she always finds some more funny trouble. I continue playing Morrowind because of mods like this one. She and Laura are my regular companions when I play this game. Dialogue is good and there is lots of it.
Thanks!
This post has been edited by sk777: 02 August 2009 - 07:46 AM
#5
Posted 23 September 2009 - 01:26 PM
Message: Expression Error Unable to find Cell id "Balmora, Milie Hastien:Fine Clothier" in Script 11AA_Inselascript 6.1.3.
Could this be caused by using an German Version of Morrowind?
Other English mods work fine, so i don`t know whats up.
#6
Posted 23 September 2009 - 03:34 PM
Mr_Tea, on Sep 23 2009, 01:26 PM, said:
Message: Expression Error Unable to find Cell id "Balmora, Milie Hastien:Fine Clothier" in Script 11AA_Inselascript 6.1.3.
Could this be caused by using an German Version of Morrowind?
Other English mods work fine, so i don`t know whats up.
Yes, I do...
The error message is however not related to Constance, but to another mod of mine, Blades Quest: Prophecy of the Lost Heir. Insela belongs in that mod. And the error message is because you are using the German version, where the cell Millie Hastien: Fine Clothier has another name. It's really sad that so many mods are not playable with german and french versions because of this.
I think you are more than likely to have problems with the Constance mod as well, as some dialog entries are filtered for certain cells, and at least the cellnames of interior cells are different in the german version. I'm not sure how bad the problems will be - hopefully it shouldn't affect your gameplay.
Both Lost heir and Constance have been translated to french but as far as I know not to german. However, another mod of mine, The White Wolf of the Lokken mountain, has been translated into german by Magicflame.
#8
Posted 05 March 2010 - 11:43 PM
#9
Posted 11 March 2010 - 05:37 AM
I've had the mod for years, but I'll probably download it from here just to give it a thumbs up rating.
#10
Posted 12 March 2010 - 04:50 PM
It's so good to hear that Constance is still bringing some enjoyment to your Morrowind worlds, and "helping" you with "a little of this, a little of that"
I'm sure she can get you an egg or 500 if you are hungry as well
Grumpy and I had such fun creating her, and I think her "personality" is a mix of our worst sides.
I'd never play Morrowind without her, myself - Constance and Spot are the musthaves in my Morrowind-world (well, at higher levels Lokken as well, of course).



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