Features
Dwarf Fortress is an ASCII game which is a great mix between Sim City, The Sims, Dungeon Master and a lot of alcohol.
You control a group of dwarves and dig out a fortress for yourself. You create beds and other things (mostly tons of barrels filled with alcohol) to keep your dwarves happy, crafts to trade with other civilizations, and weapons to protect your dwarves during goblin sieges. But that's just the tip of the iceberg.
A good example of Dwarf Fortress madness is the legendary succession game Boatmurdered, hosted on the SomethingAwful forums. It is based on an older version of the game, but it's very entertaining to read so I highly recommend it if you want to see what the game is like.
Boatmurdered
The Boatmurdered Intro can probably explain the game better than I can.
As I said, ASCII. So this is what the game looks like by default. There are graphical tilesets available however. I recommend RantingRodent's Graphical Overhaul for a decent tileset. This is an old fortress of mine which also shows RR's tileset.
The world you play in is first randomly generated, with detailed landscapes and a rich history, which takes quite a lot of CPU power.
A random world
Just to demonstrate how big this is, for choosing your embark location you pick one tile on that.
Then you get this. That tile you picked is actually a whole region, where you once again choose one tile in. Then you get specific on the local map.
The depth of this game is amazing, especially considering that it is made by one guy (who works on it as a full time job because he can live off the donations) and it's still only an alpha version.
It's a difficult game, and the UI isn't exactly easy. 'Losing is fun' is the game's motto. You'll definitely want to use the My First Fortress tutorial for the first time. Even when following the tutorial I had no idea where I was going with it, but once you get through it you'll start to understand and the game is a lot of... fun. Of course dwarf fortress players usually use the word 'fun' for accidentally annihilating your fortress by flooding your fortress with magma.
There's also adventurer mode, which is more RPG-like. You control one dwarf/human/elf and you explore the world. If you've built and abandoned fortresses on this world before you can visit it with your adventurer too.
The combat is extremely detailed and crazy. The game takes all sorts of organs and bones into account during combat, and everything can be used as a weapon. Chop your opponents left arm off, pick it up and beat him to death with it. Cut off his head and throw it at his friends! Are both of your arms gone? Bite your opponent!
I started a new fortress recently. It's on top of a volcano, which is pretty nice. I made a channel around the surface entrance and filled it with magma. It protects me during goblin sieges and is also used to fuel my magma forge, so I don't have to waste wood on fuel. Unfortunately there are also a bunch of fire imps around. So far they've kept their distance, but I'm sure they'll come out eventually.
I'm far from an expert on this game, so I'm sure this fortress is going to fail at some point. I already accidentally caused a cave-in in my barracks and I almost flooded my sleeping quarters because of a well I had there.
I'm sure there are a few DF players around. Share your stories?




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