My friend shared it with me. It came from his own foot dragging and wondering about a mod.
"I prefer Morrwoind, as I think what should have been a DLC called, "Oblivion" would have made the game EXTRAORDINARY
with a special goal.
The heir would be found as Oblivion suggests but a new quest would have to be completed. A quest going back to Sayda Neen and wandering our familiar stomping ground to find the true remaining heir.
You would seek out a dozen or more chests, people who would know just a little more and save a priest from a Cliff racer attack that keeps him from escaping a cave on a mountain. He will be gratetful and give you an undecipherable scroll he found and send you to a dieing priest to decipher the scroll for you.
You must have a hundred percent healing skill to keep him alive until he can remember the hidden letters he was put in charge of. Of course, I don't want this to sound like you can just sit around, cast healing spells on him until he recalls. I want us to get him something for him to save him from his failing memory. No! Not so easy, but not ridicously hard either.
You will need to find some special herbs to make a potion to restore his memory. Herb gathering can be easy, just getting them while fighting off a bunch of corpus monsters, Cliff Racers, etc and getting back in time to administer another dose of healing to him/her will be a better way to go and find a few treasures along the path that might rob you of some precious time if you have a lousy memory yourself and decide to try and bring
them back with you.
A special Bonus will be added once the potion is created.
Of course, in my imagination the choice for me is easy. I want to able to go back to being an Archaeologist wanderer instead of a wonderer, all the time."
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Morrowind and Oblivion could be
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