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Heroes realistic morrowind heoroes required

#1 User is offline   Sypron 

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Posted 14 November 2005 - 07:26 AM

I was playing morrowind one day and i though, "why am i the only adventure here?" Why aren't there any other randoms walkthing through morrowind doing exactly what I do. so i'm making a mod that puts your characters (that's right, yours!) into the game. Why is this in team recruitment? because just making up NPCs isn't realistic, and i need others help to let me know about theirs.

So what I want you to do is to tell me about your favorite characters, or all of you characters so i can make them. Please remember that i'm not using bloodmoon, and i'm not including armors, races etc. from mods. Heres a template for you to fill out for your char.

Name: Bob
Race: Imperial
Class: Archer (please no custom classes, just choose one thats close enough)
Level: 16 (please don't lie, no one is judging you)
Faction and Rank: Imperial Legion, Champion (just choose your favourite faction, i can only do one, and don't be the head, just be second in command)
Your head and Hair: Head 03, Hair 04
Your skills and attributes: Strength 45, Marksman 78, etc.
Your disposition: are you friendly or mean?
Location: Fort Pelagiad, Prison cells.
AI: Wandering, standing still?
Fight chance: 10 (100 is attack on sight)
Flee chance: 10 (100 is cowardly)
Services: Bob sells steel weapons. Bob Trains Lonblade. etc.
Item: bob has this armor, and that weapon, and these clothes, and this much gold.
IMPORTANT NOTE: I'm not including all artifacts, i'll only include some of the more "rare" ones, but they'll have new ID's and no enchantments + scripts.

And thats about it really. Also if theres anything else important just tell me. Another things is i can add a piece of paper to you char with a note about them like "I am bob, syprons best character" or something like that. everyone that fills out the form for me gets their name in the readme as credits.



Thank you.


IMPORTANT: just a few extra notes, dont bother with skills anymore, i'll just do auto calc. also i need your reputation and, please remove all constant effect items before reading attributes, i wouldn't want them altered.
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#2 User is offline   Dilvish 

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Posted 15 November 2005 - 03:15 AM

It's an interesting idea. I may give you some of my character information. I wouldn't like you to duplicate my characters too closely though. It would feel like I was turning them over to face hundreds of enemies without my help. Using their names and and a rough outline would be okay.
Are you going to make level 99 characters that attack everyone on sight or ones that are carrying around 500k gold? I'm sure there are plenty of people with characters like that.
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#3 User is offline   Sypron 

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Posted 15 November 2005 - 07:30 AM

The idea is that people of high levels would have more money, and be harder to kill, anyone with strong enough characters would deserv what rewards they find, plus theres just not enough money in morrowind as it is.

Look, you have two options, you can find fault with my idea, or you could help me.
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#4 User is offline   Kevin Woodman 

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Posted 17 November 2005 - 02:04 AM

sounds cool, I like this idea, Theres more traffic at the official forums maybe try posting there you could get more response.

I'll post my favorate characters in a bit i have to go somewhere right now but I'll be back.

Currently I'm playing myself, name Kevin, Class, Slacker, Clothes Cammo pants, leather jacket, boots, ( what I'd be wearing if all of the sudden i got sucked into the computer). haha
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#5 User is offline   Dilvish 

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Posted 17 November 2005 - 02:37 AM

Sorry Sypron. I wasn't trying to find fault with your idea. I was just asking some questions so I could understand what you were aiming for.
I just opened up the last save of my first Morrowind character, Owend. Here are his stats modified to fit your guidelines:

Name: Owend
Race: Redguard
Class: Scout
Level: 44
Faction and Rank: Redoran – House Father (downgraded from Archmaster)
Your head and Hair: see screenshot http://i4.photobucke...owind/Owend.jpg

Attributes
Strength: 141
Intel: 81
Will: 94
Agil: 98
Speed: 100
Endur: 161
Pers: 81
Luck 45

Skills

(Edits - skills removed
Reputation 16
Strength and Endurance are above 100 due to wandering around with corprus for a few months)

Disposition: neutral
Location: path in front of Bal Isra
AI: Wandering
Fight chance: 50
Flee chance: 10
Services: Nah
Items:
Owend has a full suit of Ebony Armor with Ebony Tower shield right now. Downgrade that to Bonemold if you want.
He has these weapons in current inventory: Daedric Long Sword, Skull Crusher, Chrysamere, Spear of the Hunter - Pick one or downgrade as you want.
Gold in inventory: 54,463
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#6 User is offline   Sypron 

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Posted 18 November 2005 - 08:09 AM

Thanks Dilvish, this is exactly what i need, i'll get right on to making it.

IMPORTANT: just a few extra notes, dont bother with skills anymore, i'll just do auto calc. also i need your reputation and, please remove all constant effect items before reading attributes, i wouldn't want them altered.
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#7 User is offline   Kevin Woodman 

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Posted 19 November 2005 - 01:41 AM

This is the last save before i started installing mods.

Name: Ainacuru
Race: Wood Elf
Sex: Female
Class: Enchantress
Level: 16 (really is, what a coincedence)
Faction and Rank: Mages Guild, Apprentice
Your head and Hair: Head 03, Hair 04 (another coincedence)
Your skills and attributes:
Str:45
Int:70
Will:73
Agil:55
Spd:65
End:45
pers:58
Luck:41

Your disposition: friendly
Location: Tel Branora or wherever mage guild quests take you
AI: wander
Fight chance: 30
Flee chance: 30
Services: Enchanting
Items:

exquisite skirt
bonemold bracers
bonemold pauldrons (normal)
bonemold boots and greaves
dragonscale cuirass

last rites ( dwemmer battle axe )

assorted enchanted rings, amulets, scrolls

Gold: spent most of it on restore potions

(you'll have to adjust skills, auto calculate won't wear the armor)


This is a pic of how she ended up after installing plugins.
(hilda, lady death, morgana(witchgirl), & dawn in the background)

Attached File  Ainacuru.JPG (81.41K)
Number of downloads: 57
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#8 User is offline   Sypron 

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Posted 19 November 2005 - 01:57 AM

I'll start right now. Good work people. Please it would be much appreciated if anyone else could put some in. Oh, and kevin, enchantress class doesn't exist so i'm just making you an enchanter.
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#9 User is offline   Dilvish 

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Posted 20 November 2005 - 01:10 AM

Name: Hrolf Skarsson
Race: Nord
Class: Barbarian
Level: 45
Reputation: 67
Faction and Rank: Hlaalu – House Father
Your head and Hair: see screenshot;
http://i4.photobucke...ind/Hrolf01.jpg

Attributes
Strength: 100
Intel: 95
Will: 97
Agil: 98
Speed: 92
Endur: 95
Pers: 88
Luck 48

Your disposition: on the mean side
Location: on Falensarano (not inside) or on top of a hill in the Grazelands
AI: Standing (trying to take a break without being disturbed by every stupid fetcher that wanders by)
Fight chance: 60
Flee chance: 10
Services: He could train axe, blunt weapon, and medium armor if you want.

Items:
exquisite shirt and pants
Conoon Chodala’s Boots
dreugh cuirass
Hrolf is carrying a Nordic silver battleaxe now. Since you aren’t using Bloodmoon, it would be cool to give him the Wings of the Queen of Bats axe instead

He also has these in inventory:
Bonemold Long Bow
2 Scrolls of Windform
2 Master’s Probes
2 Master’s lockpicks
6 Exclusive Restore Health potions

Gold in inventory: 48,841
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#10 User is offline   Kevin Woodman 

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Posted 20 November 2005 - 07:09 PM

Quote

Oh, and kevin, enchantress class doesn't exist so i'm just making you an enchanter.


:laugh2:
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