How do you "cheat" in Morrowind
#1
Posted 01 April 2009 - 08:25 PM
My example:
I always choose light armor and when you get out of Seydia Neen head to Ald Ruhn and check the two guard houses.... there are three or four full sets of bonemold armor. Sell all that and you could probably level some skills and level up a time or two. After that... Grab some intervention scrolls and head off to Ghostgate. Once there decend the left tower to the bar and buy some sujamma.... after which run down to the armorer... he has more glass equipment and more glass armor laying around than anyone else in the game I have found. Close the door and lock it (i forgot to say get a lock spell) drink about 4 sujammas so that your strength is way up... then just whack the guy a couple times and he will go down... enjoy and entire set of glass armor and weapons at level 2 or so. Intervention out... drop and turn yourself in - the bounty should be failry low... especially if you got some cash from your stuff.
Sure it's cheap, but i always find myself doing it for a quick boost to cash or equipment.
So are there any things like this that you guys do?
#2
Posted 01 April 2009 - 08:33 PM
When you get some grand soul gems... get your self a ring and a soul... enchant it with a jump of like 75 for just a few seconds and you can leap across the landscape with ease. Grab a slowfall spell too later and you can really fly around.... so much faster and less power intensive than levitation.
#3
Posted 02 April 2009 - 03:34 AM
jgarling, on Apr 1 2009, 08:33 PM, said:
When you get some grand soul gems... get your self a ring and a soul... enchant it with a jump of like 75 for just a few seconds and you can leap across the landscape with ease. Grab a slowfall spell too later and you can really fly around.... so much faster and less power intensive than levitation.
I'll tell you what I usually do to get money. I make a character that has conjuration for a major skill, that said, I go to Fort Moonmoth near balmora and go to the dungeon/jail area and buy a"drain destruction" spell from the legion chick down there. I then go to the mages guild in balmora and talk to estirden (or whatever her name is........the high elf that can make new spells) I make a spell that drains my conjuration 100 points for 4 seconds on self and then cast it on myself while standing infront of Ajira(a kaghit also in the balmora mages guild) then I quickly click on her and train in conjuration for one gold. every time you cast the spell you have 0 conjuration and so each training session only costs 1 gold. when the spell wears off you have one more point than you did before...so doing this you really don't need master trainers anymore and you only need about 70 gold for major skills.
THAT part was for leveling up.
this next part is the sequel to the previous part.
Once you are a high enough level and your conjuration skill is at least 50, go to Mournhold. go to The Great Bazzare district. go into the magick shop there. buy a "summon dremora" spell from her. then make your own summon dremora spell out of that. Make the spell only last 7 seconds. be sure you have a weapon that can kill the dremora and then summon him. kill him. and as soon as you kill him, open his inventory and take all of his good equipment. DO NOT click "dispose of corpse" this will crash your game. sell the gear to the armorer next to the magick shop and then repeat until you have your desired amount of gold.
#4
Posted 02 April 2009 - 03:13 PM
#5
Posted 07 April 2009 - 09:27 AM
okidokie
get heaps of bloat, ash yam, netch leather
now make one potion of fortify intellegence
drink the potion
now make one potion of fortify intellegence
drink the potion
do it again and again until your intellegence is about 800 - 1000
now make heaps of levitation, restore health, strength, night eye, water breathing, telekinesis and water walking potions.
they will all be worth lots of money and also will last for ages.
eazy peazy lemon squeezy
#6
Posted 10 April 2009 - 09:52 AM
If you want to use / abuse the fortify intelligence potion option, there is one potion that rules them ALL -
Fortify Luck Cork bulb, Guar hide (or Cropus weepings)
1 With Luck at 2000 or more, you can sell anything for full price or even much higher -
2 You can take on enemies that would normally turn you to pulp - and laugh as their blows whiff past you - missing completely.
Potions of Fortify Luck also wear off relatively quickly - so it would be similar to putting a high-power glamor on yourself to make the merchant like you. - sure it's cheating, but you can use it 'honestly' and sell that Orcish armor for a fair price - or you can abuse it and sell a single arrow for 5000 gold.
It won't work on the Mudcrab or Creeper - they don't factor luck into your sales/purchase prices.
I normally name all my self-mixed potions with a Z to start the name - it keeps my potions seperate from the others
These are the potions I use -
Z Agility Bread, Scrib Cabbage, Scuttle, Sload soap
Z Attack Ghoulheart, Golden Sedge
Z Endurance Guar hide, Horn Lily, Netch leather, Timsa-come-by
Z Feather Heather, Scuttle (or Ruby)
Z Intelligence Ash Yam, Bloat (or Netch Leather) (get intel. to 150000 using ~200 ash/bloat)
Z Light & Water Black Anther, Hackle-Lo Leaf, Luminous Russula, Red Lichen
Z Luck Cork bulb, Guar hide (or Cropus weepings)
Z Run (40000+) Heather, Scrib Jerky, Scuttle
(40000+) = make this potion when your intelligence is 40000 or more
Z Restore Magicka Comberry, Emerald, Frost Salts, Saltrice
Z Speed (12000-) Hackle-Lo Leaf, Kagouti Hide, Moon Sugar, Saltrice (or Crab Meat)
(12000-) = do not make this potion if your intelligence is more than 12000 - you will regret it.
Z Telekinesis Alit hide, Bonemeal (pick open those chests from waaay outside their trap-explosion range)
Z 1 Lightning Shield, Fortify Mana, Restore Health, Restore Fatigue
Corkbulb Root, Crab Meat, Saltrice, Scrap metal.
Z 2 Absorb, Reflect, Restore Mana, Paralyze (very useful in Mournhold - in one quest - (dwemer shock boxes))
Comberry, Fire Petal, Hound Meat, Void Salts
And for the love of (insert name of Aedra/Daedra) do NOT make a levitation or fortify health potion when your intelligence is boosted - unless you want to imitate a curse where you will "never" be able to touch the ground again - and to suddenly and "randomly" die when the fortify health potion wears off.
Also: http://www.uesp.net/...Morrowind:Hints
And: http://www.uesp.net/...orrowind:Cheats
#7
Posted 20 April 2009 - 07:12 PM
Now go to the Balmora Guild of Mages and start Ajira's (The Khajitt QuestGiver) quests I believe the second quest she gives you is the one to put a fake soul gem in Galbedirs desk. When you do the fake soul gem quest steal all of Galbedir's soul gems. Take the winged twilight soul gem to an enchanter that is not Galbedir. She'd take it and expel you from the guild
fortify Mercantile 100 points for 2 seconds on self
cast when used
Go to a vendor that has a lot of money use this item then immediately click on the vendor. Now buy everything you can afford ( it should all be very cheap.) Now exit the vendor wait a couple seconds for the effect to wear off and go back in and you should be able to sell the items for their normal rates. When the vendors money is gone wait 24 hours to replenish their money reserves and then buy or sell more stuff. This is amusing to do for a few games then it takes the fun out of dungeon delving. I modded my own game to where I can no longer do this, because I have no self control
#8
Posted 23 April 2009 - 11:05 AM
Restore health
While playing the game, press B to enter the inventory screen. Press L or R to switch to the stats screen. Highlight "Health" and press Black, White, Black(3), then hold A until the desired health level is reached. -From: quake124@hotmail.com and Bizwiz6@aol.com
Restore magicka
While playing the game, press B to enter the inventory screen. Press L or R to switch to the stats screen. Highlight "Magicka" and press Black, White(2), Black, White then hold A until the desired magicka level is reached. -From: quake124@hotmail.com and Bizwiz6@aol.com
Restore fatigue
While playing the game, press B to enter the inventory screen. Press L or R to switch to the stats screen. Highlight "Fatigue" and press Black(2), White(2), Black, then hold A until the desired fatigue level is reached. -From: Bizwiz6@aol.com and OrcieGabbit@aol.com
Keep health, magicka, and fatigue levels full
Enable the "Restore health", "Restore magicka", or "Restore fatigue" codes, and before you fill your health/magicka/fatigue up, while holding A and filling it, press B and exit. It will continue to rise and as it goes down, it will raise back up instantly. For example, start filling your health/magicka/fatigue, and press B before it is to the top, While still holding A and filling it, it will keep and always be full until you return to the menu.
Boost all weapon stats
Use the following trick to boost all your weapon stats, with the exception of Hand-to-Hand. Note: The boost is the same as previous methods mentioned; the only exception is that you are activating all of the bound spells for each weapon at one time, then pressing the appropriate trigger buttons and holding them throughout. First, acquire all bound "weapon" spells that cover the weapon stats. Make sure you have a spell that raises long blade, short blade, blunt weapon, etc. (one of each bound-type in your magic list). Depending on how much magicka you have, you may have to enable the "Change magicka level" code to ensure your magicka continues to rise as you cast the spells. Cast all of the bound "weapon" spells one after another. Once all of them are active, hold X + L and watch the weapons switch out rapidly. As they switch, the stats associated with each type of weapon will rise tremendously. You can do this as many times as desired until the spell expires. To continue boosting your stats, simply re-do the spells and hold the appropriate buttons your controller. To raise all stats, Strength, Endurance, and Luck, all you need is Wraith Guard and Sunder. Equip any weapon, and make sure you have the Wraith Guard on. Hold X + L to switch between the Sunder and the other weapon. This will raise the stats of Strength, Endurance, and Luck by at least 90 points at a time. This also works with Keening, but it raises Speed, Agility, Health, and Willpower.
Infinite arrows
Equip a bow, then any arrow. Hold Attack to pull the arrow back. Enter the inventory screen with the arrow still pulled back. You may now release Attack. Unequip the arrows and resume the game. It will now continue to shoot the arrow. After it fires, it will not count that arrow to be missing.
Increase Acrobatics skill
To increase Acrobatics, jump as you are traveling. It will level up after 50 to 100 jumps. Jumping from building top to building top may increase this skill faster. You can also jump in place. Use the following trick to get 1000 Acrobatics. This requires two scrolls of Icarian Flight which can be obtained from Tharhief near Syda Neen. Cast a scroll of Icarian Flight then jump forward. Ready another scroll of Icarian Flight. A few seconds before you land, cast the second scroll. You will land with no damage taken and receive 1000 Acrobatics. Note: When you have over 1000 Acrobatics and you jump, you will die unless you land in water. To get your Acrobatics skill up quickly, find a long stairway or a fairly steep hill. Jump up the stairs or hill while holding the movement stick Forward. Keep pressing Jump because you will not jump high or go very far with only one jump. You will be jumping so fast up the hill or stairs that it will not take too long to increase that skill. You will jump about five or six times for every jump you would have done while standing still or moving across flat land. This is especially useful when leveling up a character that needs good strength.
Increase Armor skill
To increase Armor, find some enemies that do not do much damage and get hit by them. The Slaughterfish is a good choice.
Increase Athletics skill
To increase Athletics, run (not walk) around until your fatigue bar hits 0. Then, wait for your fatigue bar to raise to full and repeat.
Increase Block skill
To increase Block, hold Chop while using a shield and get hit by enemies.
Increase Magicka skill
To increase various Magicka skills (Alteration, Destruction, etc.), go to one of the Mages Guilds and look for a person that has the option of Spellmaking. For example, if you want to increase Destruction, go to a spell that is under the Destruction school, such as Fire Bite. Put the spell Firebite under Effects and set all of the things such as duration and magnitude to 1. Go around casting the spell at objects (not at people). Every time you cast it, it will go up about 3/100 points.
Increase Mercantile skill
To increase Mercantile, buy something cheap (10 to 20 gp) and always go down on the price slightly. Then, sell it back for a little more than they desire.
Increase weapon skills
To increase any one of your weapon skills, bind that type of weapon and hold X + L +R at the same time. The game will make a switching sound, but it will not actually switch.
Easy money
After traveling to Balmora in the beginning of the game, stop by Ravi'ir the traders house. A fairly heavy weapon such as axe or longsword of some sort is also required, which can be acquired from the Armorer a few shops down. Walk up to him and begin to bash his face in. You will have a decent fight on your hands -- save before undertaking this challenge. You should win if you remember to keep hacking. This slight case of murder early in the game will earn you the "Fiend Katana", and "Fiend Tanto". One is worth 9000 gold and the other is 3000 gold. You will also get three other enchanted weapons. Sell them to the Armorer across the street or keep them to have extremely powerful weapons early in the game. He also has an armory in the back of his house which can be raided and sold.
Go to the Mage's Guild in Balmora. The nice lady upstairs must not believe in safes. She has a lot of items (Soul Gems for the most part). Go downstairs and steal something minor, such as a fork. As everyone comes for you, run about in circles to avoid most of the hits. After doing this a few seconds, get past everybody and run up the stairs. With as little mistakes as possible, quickly take the things you want and exit the Guild/ Drop the items outside and find a guard. Pay him his 20 gold then retrieve the items.
For easy money early in the game, go to the Mage's Guild in Caldera. Go into the tower and go up the stairs to an unguarded table. The table is filled with alchemist equipment that range in value from 100 to 4800 gold pieces. If alchemy is a major part of your class, you can use this to help you greatly. However, if you just want the money, the best place to sell it is the alchemist in Balmera next to the Fine Clothier. She is loaded with gold and if you have not made her mad, you can get a hefty pay check.
After you are done creating your character, go over to the shelf in the first room to find a limeware platter worth 650 gold. To steal it without getting it taken away, take it then quickly press B to put it in your inventory. Then, drop it on the floor and press B .The guard will approach you and say something. Accept his offer, then look on the floor and pick the platter up, without getting into trouble. This can be done with any item on the shelf.
Keep stolen items
Use the following trick to keep your stolen items if you get caught. Rather than paying someone to relieve the bounty on your head, drop everything in your inventory, except gold, somewhere you will remember. The objects will not be removed from the game. Then, pay a guard. You will not lose your stolen items and the bounty will be gone. As an additional bonus, the person you stole from will not attack you anymore or be sour towards you.
Get rid of bounty for free
Go to Balmora and join the Thieves Clan in the Southwall Cornerclub. The man at the counter downstairs can take of your bounty for a price. To get rid of it for free, drop all your money in one of the crates outside the Cornerclub. Go inside and talk to the man downstairs behind the counter. Choose to talk to him about the price on your head. Accept to pay, but since you have no money in your inventory, you will not lose anything and your bounty will be gone. Go back outside and get your money from the crate.
Good armor
To get good armorer at the start of the game, get very proficient with one weapon. Then, kill one of the Ordinators in Balmora. You will have a good fight and someone may see you. Make sure you save before attempting this. Also, immediately after you start out, you can ride the Silt Stiders (travel bugs) to Vivec. Go to the Redoran Waistworks. Go to the smith located there and enter the room in the back. Close the door and you can take anything desired. He has good armor, such as the Dreugh Curiass, a medium armor with an armor rating of 60.
#9
Posted 23 April 2009 - 04:02 PM
I just dont do this however because I role-play my characters too much. If anything I give them weaknesses and restrictions to make the game harder. Like a Knight that NEVER steals anything (actually ended up being one of my richest retired characters), or a Dunmer who never deals with any Imperial faction (no Mage Guild, etc.), etc. The last time I edited anything in the game was because I wanted my character to have a black common robe to wear so I just added it in using the console.




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