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Sporedum Exclusive: A look into Galactic Adventures

#1 User is offline   Ball Lightning 

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Posted 27 February 2009 - 11:03 AM

There have been many videos of late and we have done had a hard look into those videos. There are many quirky things that we found, and also the discovery of over 400 maxis made objects. We have a closer look at how adventures are layed out, and we show that complexity will not be an issue for you when you create your adventures. We also screenshot some new tools, including sword fighting, rocket launchers and more. Also from what we have seen it is possible to interact with objects, and you can give missions to retrieve or destroy them.

We hope you enjoy and you can find the full look into Galactic Adventures here:

A Sporedum Exclusive: Looking into the Spore Expansion: Galactic Adventures

See the video released today!

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#2 User is offline   Vagrant0 

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Posted 27 February 2009 - 09:44 PM

Yep, but you forgot to mention other features:

Still the same classic ultra-fugly baked texturing, but can now be seen up close and personal for all to enjoy.

Missions range from killing stuff to killing stuff, but have the added bonus of being incomplete or broken due to creator incompetence.

Missions can become so detailed and cluttered that even the creator may not be able to recognize land from object. Comes with the added bonus of periodic, non-saving screenshots durring those missions, finally you can preserve posterity as it happens by observing single frames for several minutes at a time, and creating fun new memories of your adventure.

Still retains much of the classic game, which we all know and love, but just tosses in some extra stuff that doesn't really improve the game, and doesn't solve any of those spots where the game is really lacking. It gives you more, where you don't need it.
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