Concerning Weapons and Armor
#1
Posted 10 September 2004 - 06:30 PM
2. Will blacksmiths of a race only be able to repair their respective goods? Will having certain races repair an item endow it with special attributes (and possibly cause it to lose some of it's race-specific attributes, if there are any) ? Will it cost less to have a human repair a human sword than it would to have a Dwarf or Elve?
#2
Posted 14 September 2004 - 09:32 PM
When you say 'race specific attributes' for the weapons, do you mean like enchantments? If so, keep in mind that 'magic' use in MEMod will have a very very small role (as in, no enchantments, fireballs, raising the dead, etc.) Alchemy and some healing skills may be the only 'magics' in MEMod.
I wouyld like you to elaborate more on "race specific attributes". It's an interesting idea, but I wonder if it would cross the line concerning magic. I suspect if (for example, this is not saying that dwarves are playable) ones character was a dwarf, then they may be proficinet or more inclined to wield an axe, hammer, or mace.
Also, it would make sense that (dependent upon the age and make of the weapon) certain weapons from certain races could only be repaired by those races or people skilled and knowledgeable in the weapons of a particular Age. I do not think a hobbit or a smith from Bree could repair or would know how to repair an Elven Sword from the First Age. Much less a Numenorean weapon.
Another thing that could be taken into account (hypothetically, as I am postulating here and not stating that any of this is fact or being implemented) could be the trade routes of the city and which races said city deals with the most. Take Esgaroth for example, there could be a smith there who could specialize in repairing dwarvish, elvish, and mannsih weapons and armour since Esgaroth trades with the Wood Elves of Mirkwood, and trades with the Dwarves of the Lonely Mountain (or the ones from the Iron Hills).
Again, I am only postulating and giving food for thought. I do not know if any of this has been discussed or talked about yet.
This post has been edited by Ancalagon: 14 September 2004 - 09:35 PM
#3
Posted 14 September 2004 - 11:06 PM
So I think it has more to do with people interacting with the weapon, not the weapon interacting with people. On the other hand, orcs are terrified of elvish weapons, so maybe its a little different when it comes to who is getting the thrusting end of the blade.
peace
#4
Posted 14 September 2004 - 11:10 PM
I didn't mean to state that only certain weapons of certain races could be wielded by that particular race. I just meant in the smithying and repairing of those weapons.
#5
Posted 14 September 2004 - 11:16 PM
And also, don't forget that "sword" is far too broad a term. What kind of sword do you mean? I doubt you'll be able to make any broad statements like "human swords swing faster." More likely, you might say "humans prefer short sword + shield, therefore to get the best short sword, I should go to a human city. I could get a functional one that would serve me well from a dwarven city, but a human one be more efficiently made for my combat style".
*note: none of the following should be considered absolute information. The statements about weapon use are just an example. Humans will not necessarily make the best short swords in the game.
#7
Posted 15 September 2004 - 06:00 PM
And would that mean that a human character would - like all humans - do best using short sword + shield, or would personal preference mean personal preference of the player?
I did note that this is just an example, I simply spent some more thought on this particular example...
#8
Posted 15 September 2004 - 06:16 PM
If differences in weapon quality by race/culture exist, that is the form they would most likely appear in. You aren't going to see any unrealistic "all human weapons swing faster" rules.
#9
Posted 15 September 2004 - 07:02 PM
Also... slightly off topic... will you BUY swords from a smith, or will you ask him to make you a sword and come back a week later to get it?
#10
Posted 16 September 2004 - 01:40 AM
For example (a presumption and not fact, just a thought):
Suppose you go into Bree and you want a functional sword. So you go to the smith, he has some on display, and some that he is working on, so you buy a pre-fabricated functional one and save yourself the time and trouble of waltzing about the Wild without any steel on you (not a good idea).
OR...if you want a quality sword (for example, say one of Elven make...therefore you would have to go to an Elven smith) you would have to place an order (like in Tribunal or Bloodmoon, but with a longer wait...perhaps) and pay a larger sum of money. Keep in mind, it wouldn't have to be particular weapons of a certain race, you could want a high quality Human sword, or a high quality Dwarven hammer. The same (hypothetically) could go for armour, shields, and even bows and arrows.
This is all food for thought, not a definitive, I'm simply postulating like the rest.



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