QUOTE (SaturnFX @ Nov 29 2009, 08:17 PM)

Also, I found the thing that made me keep reloading DAO was the random interactions partners would have with other partners or noting the surroundings...some real good laughs with morrigan and allistar bickering in the backround...and if a game makes me randomly laugh, that certainly becomes memorable.
That's indeed something to be noticed in DA!
About the system Bio used for dialogs.
Beth could simply add 3-4 different cameras sticked around the player and simply switch cameras during the different dialog stages.
It would be much more intersting comparing to the system they're currently using. It feels like watching the news on TV for Hell's sake. ...And besides, adding a few more dialog lines on specific NPCs (companions for example), wouldn't be that much of extra work. They could always use generic lines for the rest non-important NPCs just like they already do through the Faction-System.
One more thing to consider would be the improvement of the .nif format and their animations. It's not that they don't do nice anims it's the damn .nif format ruining the movement and making it so unrealistic and "robotic".
Well, in any case, we should never forget that Oblivion is being around for a few years now and that Fallout 3 is based on the same old engine so, I can only hope for a more intersting and groundbreaking TES coming out and that someone at Beths spends some time in reading similar posts around the net.